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Monthly Archives: April 2013

Episode 12

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This week, we start off by ignoring all the ongoing plot threads to run around assisting a group of people who are in various states of distress. We then follow that up by being ordered around by a mysterious figure into investigating a ghost ship.

For those reading this update on my blog, you can join in on the conversation at Talking Time!

Episode 8

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This week has us continue our tour of the universe by visiting one place you might not recognize, and one place you might. But we get back to the actual war effort, at least!

For those reading this update on my blog, you can join in on the conversation at Talking Time!

Episode 8

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This week has us forgetting about the ongoing war for a moment, while we help some researchers in a weirdly designed nebula, and then investigate a theft.

As well, in a patch released this week, Cryptic has overhauled the Crystalline Entity mission, so expect a video at some point to show off the new battle.

Finally, both Mechalomaniac and I reached level 10 last week, which means we increased in rank, which means we unlocked the next tier of starships. I upgraded to the Escort, which is based on the Saber-class of ships. Mecha upgraded to the Cruiser, which is based on the Constitution-class Refit. At this tier of ships, they start defining their differences between the categories, unlike the Light Escort (if a player never bought any of the alternate Tier 1 ships). Escorts get a +15 power bonus to weapons, but generally have lower shields and hull. Cruisers have +5 to all power ratings, and generally have higher hull. Science Vessels have +15 to auxiliary power, and generally have higher shields. There’s also differences in weapon and Bridge Officer leans, but once you get to the max level there’s enough of a spread of these that it’s less important.

For those reading this update on my blog, you can join in on the conversation at Talking Time!

I own a heck of a lot of games, and as a result I tend to play only a very short amount of any random one before the next one comes along. While I would like to get over this and finish more of the games I own, in the meantime I have started Snap Judgement to make use of the impressions I get from the start of a game. I do believe that the start of a game is one of it’s most important parts, and if it doesn’t catch you, then even if the end of it is awesome, you’re not likely to continue on. Hopefully my comments and opinions will help someone on the fence about trying a game!


Amount Played for Review:
 ~2 hours
Platform: PC (Steam)

Warframe Title

So hey, did you play Mass Effect 3’s multiplayer, and wish it had more Free-to-Play hooks around it? Then Warframe is probably the game you’ve been looking for.

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Episode 8

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This week is much more straight-forward then the last few episodes, however we start off with me showing off the First Contact Day celebrations within Star Trek Online, and then follow up with an introduction to the Duty Officer system. As Duty Officers award a lot of XP, and are generally a passive thing, I won’t play around with them much during these recordings. That said, though, the whole system is incredibly fascinating, and I hope Cryptic eventually allows players to manage their duty officers through the web interface or a smartphone app.

After that, we rescue another “familiar” face, this time Lt Miral Paris. Why the Klingons are so interested in her is something we will discover much later, but first we have some other shiny objects to look at.

Next week, both Mechalomaniac and myself will be showing off the Tier 2 ships, as completing this mission got us to level 10, and thus to our next rank. See you all then!

For those reading this update on my blog, you can join in on the conversation at Talking Time!